<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="delimber">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>Cat 559C</name>
          <specs>
			<combination filterCategory="trucks" />
            <combination xmlFilename="$data/vehicles/krampe/dolly10L/dolly10L.xml"/>
            <power>280</power>
        </specs>
       <functions>
            <function>$l10n_typeDesc_trailer</function>
            <function>$l10n_function_delimber</function>
        </functions>
        <image>store.dds</image>
        <price>250000</price>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>Cat</brand>
        <category>forestryHarvesters</category>
        <shopTranslationOffset>0 0.3 0</shopTranslationOffset>
        <shopRotationOffset>0.264 0 0</shopRotationOffset>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_delimber</typeDesc>
        <filename>CAT559C.i3d</filename>
		<sounds filename="$data/vehicles/johnDeere/fellerBuncher843L/sounds/fellerBuncher843L.xml" volumeFactor="0.45"/>
        <size width="3" length="5"/>
         <components>
            <component centerOfMass="0 0 0" solverIterationCount="40" mass="44000" />
         <component centerOfMass="0 -0.1 0" solverIterationCount="20" mass="3000" inertiaScale="8 8 8"/>
              <component centerOfMass="0 0 0" solverIterationCount="20" mass="2150"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="2150"/>
             <component centerOfMass="0 0 0" solverIterationCount="20" mass="1000"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="1000"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="500"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="500"/>
             <joint component1="1" component2="2" node="componentJointGrapple" rotLimit="0 50 -10" rotMinLimit="180 -50 -175" transLimit="0 0 0" rotLimitSpring="0 1 1" rotLimitDamping="0 9 9" nodeActor1="componentJointGrappleActor1" zRotationNode="componentJointGrappleZRot" enableCollision="true" rotDriveVelocity="0 0 0" transLimitSpring="9000000 9000000 9000000" transLimitDamping="100 100 100"/>
            <joint component1="2" component2="3" node="componentJointGrabLeft"   rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 3000" rotLimitDamping="0 0 100" rotLimitForceLimit="-1 -1 300" />
            <joint component1="2" component2="4" node="componentJointGrabRight"  rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 3000" rotLimitDamping="0 0 100"  rotLimitForceLimit="-1 -1 300" />
             <joint component1="1" component2="5" node="DelimbAttach" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="90000000000000000000000000000000000 10 90000000000000000000000000000000000" enableCollision="true"/>
            <joint component1="5" component2="6" node="Rotate1" rotLimit="10 0 0" transLimit="0 0 0" enableCollision="true"/>
            <joint component1="6" component2="7" node="grabLeftJoint" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 10" enableCollision="true"/>
            <joint component1="6" component2="8" node="grabRightJoint" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 10" enableCollision="true"/>
			  <collisionPair component1="3" component2="4" enabled="false" />
            <collisionPair component1="5" component2="8" enabled="false" />
			<collisionPair component1="1" component2="7" enabled="false" />
			<collisionPair component1="1" component2="8" enabled="false" />
			<collisionPair component1="7" component2="8" enabled="false" />
			<collisionPair component1="6" component2="7" enabled="false" />
			<collisionPair component1="6" component2="8" enabled="false" />
			<collisionPair component1="5" component2="6" enabled="false" />
			<collisionPair component1="1" component2="6" enabled="false" />
			<collisionPair component1="1" component2="5" enabled="false" />

        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
        <mapHotspot type="LOADER" />
    </base>

  <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/315_80R22_5.xml" configId="dual" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="wheelLeftFront"  forcePointRatio="0.25" initialCompression="15" suspTravel="0.09" spring="60" damper="200" frictionScale="2.5" yOffset="-0.0256"/>
                        <additionalWheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/315_80R22_5.xml" configId="dualConnector" isLeft="true" offset="0.09"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/315_80R22_5.xml" configId="dual" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="wheelRightFront" forcePointRatio="0.25" initialCompression="15" suspTravel="0.09" spring="60" damper="200" frictionScale="2.5" yOffset="-0.0256"/>
                        <additionalWheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/315_80R22_5.xml" configId="dualConnector" isLeft="false" offset="0.09"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/315_80R22_5.xml" configId="dual" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="wheelBackLeft"   forcePointRatio="0.25" initialCompression="15" suspTravel="0.09" spring="60" damper="200" frictionScale="2.5" yOffset="-0.0256"/>
                        <additionalWheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/315_80R22_5.xml" configId="dualConnector" isLeft="true" offset="0.09"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/315_80R22_5.xml" configId="dual" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="wheelBackRight" forcePointRatio="0.25" initialCompression="15" suspTravel="0.09" spring="60" damper="200" frictionScale="2.5" yOffset="-0.0256"/>
                        <additionalWheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/315_80R22_5.xml" configId="dualConnector" isLeft="false" offset="0.05"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherjoint" jointType="semitrailer"/>
        </inputAttacherJoints>
		<support animationName="moveSupport"/>
		<brakeForce force="1"/>
    </attachable>

<enterable isTabbable="true" >
	
        <enterReferenceNode node="0>" />
        <exitPoint node="exit" />
      <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5.3" transMax="40" translation="0 0 6.1" rotation="-20 180 0">
            </camera>
           <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"  positionSmoothingParameter="0.256"/>
        </cameras>
          <characterNode node="player_skin" cameraMinDistance="1.5" filename="$dataS2/character/player/player.xml" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="rightFoot" />
            <target ikChain="leftFoot"  targetNode="leftFoot" />
            <target ikChain="rightArm"  targetNode="rightArm" />
            <target ikChain="leftArm"   targetNode="leftArm" />
        </characterNode>
</enterable>

<motorized>
		<consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="110"  fillType="diesel" />
            </consumerConfiguration>
        </consumerConfigurations>
		<differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="3.0" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="3.0" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="4.0" differentialIndex1="1" differentialIndex2="2"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
		<motorConfigurations>
            <motorConfiguration name="559C" hp="280" price="0">
                <motor torqueScale="1.21" minRpm="850" maxRpm="2200" maxForwardSpeed="23" maxBackwardSpeed="20" brakeForce="7" lowBrakeForceScale="0.5">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="36" maxForwardGearRatio="250" minBackwardGearRatio="41" maxBackwardGearRatio="250" />
            </motorConfiguration>
        </motorConfigurations>
        <exhaustEffects>
            <exhaustEffect node="exhaust" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0 0 0 1" maxRpmColor="0.0384 0.0359 0.0627 2.0" minRpmScale="0.01" maxRpmScale="0.5" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
        </exhaustEffects>
        <motorStartDuration>1500</motorStartDuration>
    </motorized>

<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="680">
                         <exactFillRootNode node="exactFillRootNodeFuel" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
	<animations>


        <animation name="unfold">
			<part node="support" startTime="0" endTime="1.6" startTrans="0 -0.272 0" endTrans="0 0.338 0"/>
			<part node="LB_Leg" startTime="0" duration="1.6" startRot="0 0 -15" endRot="0 0 112"/>
			<part node="LF_Leg" startTime="0" duration="1.6" startRot="0 0 -15" endRot="0 0 112"/>
			<part node="RF_Leg" startTime="0" duration="1.6" startRot="0 0 15" endRot="0 0 -112"/>
			<part node="RB_Leg" startTime="0" duration="1.6" startRot="0 0 15" endRot="0 0 -112"/>
			<part node="LB_Foot" startTime="0" duration="1.6" startRot="0 0 15" endRot="0 0 -22"/>
			<part node="LF_Foot" startTime="0" duration="1.6" startRot="0 0 15" endRot="0 0 -22"/>
			<part node="RB_Foot" startTime="0" duration="1.6" startRot="0 0 -15" endRot="0 0 22"/>
			<part node="RF_Foot" startTime="0" duration="1.6" startRot="0 0 -15" endRot="0 0 22"/>
            <sound template="clackVar6" startTime="0.01" endTime="0.49" volumeScale="2.5" pitchScale="0.8" linkNode="support" />
        </animation>
         <animation name="cutAnimation">
            <part node="Saw" startTime="0" duration="0.9" startRot="0 0 0" endRot="0 0 90"/>
            <part node="Saw" startTime="0.9" duration="0.3" startRot="0 0 90" endRot="0 0 0"/>
         <sound file="$data/vehicles/komatsu/harvester951/sounds/951_sawCut.wav" startTime="0.01" direction="1" pitchScale="1" innerRadius="3" outerRadius="55" linkNode="cutNode">
              <volume indoor="0.6" outdoor="5.5"/>
              <lowpassCutoffFrequency indoor="4000" outdoor="20000"/>
             <lowpassGain indoor="0.3" outdoor="1"/>
         </sound>
        </animation>
         <animation name="grapplelock">
            <part componentJointIndex="1" startTime="0" endTime="0.5" startRotLimit="0 90 190" endRotLimit="180 90 190" />
        </animation>
    </animations>
 <toggleAnimation  anim2="grapplelock" anim3="delimberAnimation"/>
 <treeSaw>
        <cutNode node="cutNode" sizeY="0.8" sizeZ="1.5" timer="0.1" />
    </treeSaw>

 <liveDelimber>
        <delimbNode node="delimbnode1" sizeX="5" sizeY="5" sizeZ="5" />
        <delimbNode node="delimbnode2" sizeX="5" sizeY="5" sizeZ="5" />
    </liveDelimber>

<logGrab>
        <grab jointNode="559C_Comp1" jointRoot="559C_Comp1" lockAllAxis="true">
            <trigger node="logGrabTrigger"/>
            <claw componentJointIndex="2" axis="3" rotationOffsetThreshold="10" rotationOffsetInverted="true" rotationOffsetTime="500">
                <movingTool node="componentJointGrabLeft" direction="-1" closeDirection="1"/>
            </claw>
            <claw componentJointIndex="3" axis="3" rotationOffsetThreshold="10" rotationOffsetInverted="false" rotationOffsetTime="500">
                <movingTool node="componentJointGrabRight" direction="-1" closeDirection="-1"/>
            </claw>
            <treeDetection node="treeDetectionNode" sizeY="2" sizeZ="2"/>
             <componentJointLimit jointIndex="3" limitActive="0 180 0" limitInactive="0 0 0"/>
            <componentJointMassSetting jointIndex="2" minMass="0" maxMass="30" minMaxRotDriveForce="3.2 3.2 5" maxMaxRotDriveForce="25 25 25"/>
        </grab>

 </logGrab>

    <foldable>
		<foldingConfigurations>
			<foldingConfiguration>
				<foldingParts posDirectionText="Cut" negDirectionText="Cut">
                    <foldingPart animationName="cutAnimation" speedScale="1" />
                </foldingParts>
			</foldingConfiguration>
		</foldingConfigurations>
    </foldable>

<attacherJoints>
        <attacherJoint node="sawbuck2" jointType="semitrailerHook" allowsJointLimitMovement="false" upperRotationOffset="0" lowerRotLimit="0 0 0">
            <schema position="1 0.4" rotation="0" invertX="true"/>
        </attacherJoint>
        <attacherJoint node="sawbuck1" jointType="semitrailerHook" allowsJointLimitMovement="false" upperRotationOffset="0" lowerRotLimit="0 0 0">
            <schema position="1 0.4" rotation="0" invertX="true"/>
        </attacherJoint>
    </attacherJoints>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric"        node="electric"        length="1.4" diameter="0.008" minCenterPointOffset="0 -0.2 0.2" maxCenterPointOffset="0 0.2 2" straighteningFactor="0.2" isTwoPointHose="false" outgoingAdapter="DEFAULT" socket="electric"/>
        <hose inputAttacherJointIndices="1" type="airDoubleRed"    node="airDoubleRed"    length="1.4" diameter="0.015" minCenterPointOffset="0 -0.2 0.2" maxCenterPointOffset="0 0.2 2" straighteningFactor="0.2" isTwoPointHose="false" outgoingAdapter="DEFAULT" socket="air_red"/>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airDoubleYellow" length="1.4" diameter="0.015" minCenterPointOffset="0 -0.2 0.2" maxCenterPointOffset="0 0.2 2" straighteningFactor="0.2" isTwoPointHose="false" outgoingAdapter="DEFAULT" socket="air_yellow"/>
    </connectionHoses>

<cylindered>
   <movingTools>
	
            <movingTool node="Body" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.6"  />
                <rotation rotSpeed="30" rotAcceleration="100" rotationAxis="2" />
                 <componentJoint index="1" anchorActor="0"/>
            </movingTool>

            <movingTool node="boom" playSound="false" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true"  />
                <rotation rotSpeed="30" rotAcceleration="90" rotMax="25" rotMin="-60" rotationAxis="1" />		
                <dependentPart node="boom_hydraulic" />	
                 <componentJoint index="1" anchorActor="0"/>
            </movingTool>

            <movingTool node="stick" playSound="false" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM3" invertAxis="true"  />
                <rotation rotSpeed="30" rotAcceleration="90" rotMax="95" rotMin="-12" rotationAxis="1" />
                <dependentPart node="stick_hydraulic" />
                 <componentJoint index="1" anchorActor="0"/>
			</movingTool>
	
		 <movingTool node="LF_Leg" playSound="false" isConsumingPower="true">
                  <controls axis="AXIS_CRANE_SUPPORT" invertAxis="false"  mouseSpeedFactor="0.3"  />
                <animation animName="unfold" animSpeed="0.3" />
                <dependentPart node="LF_hydraulic" />
                <dependentPart node="LB_hydraulic" />
                <dependentPart node="RF_hydraulic" />
                <dependentPart node="RB_hydraulic" />
			</movingTool>

          <movingTool node="pullbar" playSound="true" >
                <controls axis="AXIS_CRANE_TOOL3" invertAxis="true" mouseSpeedFactor="0.6" />
                <translation transSpeed="2" transAcceleration="3" transMax=".5" transMin="0" translationAxis="1"/>
            </movingTool>	
          <movingTool node="componentJointGrappleActor1Rot" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_TOOL2" invertAxis="true" mouseSpeedFactor="0.4" iconName="GRABBER_ROTATE_Y"/>
                <rotation rotSpeed="-100" rotAcceleration="120" rotationAxis="2" startRot="0"/>
                <componentJoint index="1" anchorActor="1"/>

            </movingTool>

             <movingTool node="componentJointGrabLeft" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_TOOL" invertAxis="false" mouseSpeedFactor="0.4" iconName="GRABBER_OPEN_CLOSE"/>
                <rotation rotSpeed="-50" rotAcceleration="300" rotMax="50" rotMin="-12" rotationAxis="3" startRot="0"/>
                <componentJoint index="2" anchorActor="0"/>
                <dependentMovingTool node="componentJointGrabRight" speedScale="1"/>
            </movingTool>
            <movingTool node="componentJointGrabRight" playSound="true">
                <rotation rotSpeed="50" rotAcceleration="300" rotMax="12" rotMin="-50" rotationAxis="3" startRot="0"/>
                <componentJoint index="3" anchorActor="0"/>
            </movingTool>
            <movingTool node="grabLeftJoint" playSound="true">
                <controls axis="AXIS_CRANE_ARM4" invertAxis="false" mouseSpeedFactor="1" iconName="GRABBER_OPEN_CLOSE"/>
                <rotation rotSpeed="-100" rotMax="45" rotMin="-15" rotationAxis="3"/>
				<componentJoint index="6" anchorActor="0"/>
				<dependentMovingTool node="grabRightJoint" speedScale="-1" />
            </movingTool>
            <movingTool node="grabRightJoint" playSound="true">
                <rotation rotSpeed="-100" rotMax="15" rotMin="-45" rotationAxis="3"/>
				<componentJoint index="7" anchorActor="0"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="boom_hydraulic" referencePoint="boom_cylinder_ref" referenceFrame="boom_cylinder_ref"  limitedAxis="1" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="boom_cylinder" />
            </movingPart>
			
			<movingPart node="stick_hydraulic" referencePoint="stick_cylinder_ref" referenceFrame="stick_cylinder_ref"  limitedAxis="1" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="stick_cylinder" />
            </movingPart>
            <movingPart node="LF_hydraulic" referencePoint="LF_cylinder_ref" referenceFrame="LF_cylinder_ref"   isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="LF_cylinder" />
            </movingPart>
            <movingPart node="LB_hydraulic" referencePoint="LB_cylinder_ref" referenceFrame="LB_cylinder_ref"   isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="LB_cylinder" />
            </movingPart>
            <movingPart node="RF_hydraulic" referencePoint="RF_cylinder_ref" referenceFrame="RF_cylinder_ref"  isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="RF_cylinder" />
            </movingPart>
             <movingPart node="RB_hydraulic" referencePoint="RB_cylinder_ref" referenceFrame="RB_cylinder_ref"   isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="RB_cylinder" />
            </movingPart>
          <movingPart node="grappleJoint01" referencePoint="grappleJoint01Ref" referenceFrame="grappleJoint01RefFrame" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="100"/>
            <movingPart node="grappleJoint02" referencePoint="grappleJoint02Ref" referenceFrame="grappleJoint02RefFrame" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="100"/>
             <movingPart node="grapple" referencePoint="grappleRef" referenceFrame="grappleRef" limitedAxis="3" isActiveDirty="true" maxUpdateDistance="100"/>
            <movingPart node="grabLeft" referencePoint="grabLeftRef" referenceFrame="grabLeftRefFrame" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="100">
                <dependentPart node="grabRight"/>
                 <dependentPart node="grabLeftHydraulic"/>
            </movingPart>
            <movingPart node="grabRight" referencePoint="grabRightRef" referenceFrame="grabRightRefFrame" limitedAxis="1">
                 <dependentPart node="grabRightHydraulic"/>
            </movingPart>
            <movingPart node="grabLeftHydraulic" referencePoint="grabLeftHydraulicRef" referenceFrame="grabLeftHydraulicRef">
                <translatingPart node="grabLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="grabRightHydraulic" referencePoint="grabRightHydraulicRef" referenceFrame="grabRightHydraulicRef">
                <translatingPart node="grabRightHydraulicPunch"/>
            </movingPart>
          </movingParts>
           <sounds>
            <actionSound template="hydraulicOpen02" volumeScale="5" pitchScale="1.4" linkNode="boom" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="boom" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicClose03" volumeScale="5" pitchScale="1.4" linkNode="boom" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="boom" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="vibratingImp" volumeScale="4" pitchScale="1.0" linkNode="boom" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="boom"/>
            <actionSound template="clackVar6" volumeScale="7" pitchScale="0.6" linkNode="boom" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="boom"/>
            <actionSound template="cylinderPunch" volumeScale="1" pitchScale="1.6" linkNode="boom" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="boom"/>
            <actionSound template="hydraulicClose01" volumeScale="9" pitchScale="0.7" linkNode="stick" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="stick" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="clackVar6" volumeScale="7" pitchScale="0.6" linkNode="stick" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="stick"/>
            <actionSound template="cylinderPunch" volumeScale="1" pitchScale="2" linkNode="stick" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="stick"/>
            <actionSound template="metalImpHigh01" volumeScale="3" pitchScale="0.8" linkNode="stick" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="stick"/>
            <actionSound template="hydraulicOpen04" volumeScale="3.5" pitchScale="2.7" linkNode="componentJointGrappleActor1Rot" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="componentJointGrappleActor1Rot" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicOpen02" volumeScale="3.5" pitchScale="1.7" linkNode="componentJointGrabLeft" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="componentJointGrabLeft" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicClose01" volumeScale="3.5" pitchScale="1.2" linkNode="componentJointGrabLeft" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="componentJointGrabLeft" fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="vibratingImp" volumeScale="3.5" pitchScale="1.2" linkNode="componentJointGrabLeft" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="componentJointGrabLeft"/>
            <actionSound template="clackVar6" volumeScale="5.5" pitchScale="0.7" linkNode="componentJointGrabLeft" actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="componentJointGrabLeft"/>
            <actionSound template="metalImpHigh01" volumeScale="3.0" pitchScale="0.7" linkNode="componentJointGrabLeft" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="componentJointGrabLeft"/>
            <actionSound template="hydraulicClose01" volumeScale="10" pitchScale="0.6" linkNode="Body" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="Body" fadeIn="0.1" fadeOut="0.1"/>
        </sounds>
         <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="leftjoystick" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM2" doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="movingTool" node="leftjoystick" rotAxis="3" minRot="15" maxRot="-15" axis="AXIS_CRANE_ARM4" doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="movingTool" node="rightjoystick" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM3" doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="movingTool" node="rightjoystick" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM4" doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="movingTool" node="petal" rotAxis="3" minRot="15" maxRot="-15" axis="AXIS_CRANE_ARM" doInterpolation="true"/>
        </dashboards>
</cylindered>
<dashboard>
        <groups>
			<group name="MOTOR_STARTING" electronicsStarting="true"/>
            <group name="MOTOR_ACTIVE" electronicsStarting="true" electronicsRunning="true"/>
            <group name="MOTOR_RUNNING" electronicsRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="Key" doInterpolation="true">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="90 0 0"/>
                <state value="2" rotation="0 0 0"/>
            </dashboard>
             <dashboard displayType="VISIBILITY" node="Screen" idleValue="-1" intensity="0.1" groups="MOTOR_ACTIVE" />
		</default>
    </dashboard>
  <ai>
    <agentAttachment jointNode="wheelBackLeft" rotCenterWheelIndices="1 2 3 4" width="2.6" height="4" length="16.5" lengthOffset="4.3" />
  </ai>

    <foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-1.95" maxZ="2.6" yOffset="0.5" />
    </foliageBending>

 <powerConsumer ptoRpm="400" neededMinPtoPower="25" neededMaxPtoPower="25"/>

<rimColorConfigurations>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_CHROME" price="1000"/>
        <rimColorConfiguration materialTemplateName="RIM_DEFAULT"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_WHITE" isDefault="true"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_BLACK"/>
    </rimColorConfigurations>

 <lights>
	<sharedLight linkNode="rearLight_001" filename="$data/shared/assets/lights/lizard/rearLight51.xml">
         <function name="BACK_BRAKE_LIGHT" uvSlotIndex="1" lightTypes="0" />
    </sharedLight>
     <sharedLight linkNode="rearLight_002" filename="$data/shared/assets/lights/lizard/rearLight51.xml">
         <function name="BACK_BRAKE_LIGHT" uvSlotIndex="1"  lightTypes="0"  />
    </sharedLight>
    <sharedLight linkNode="rearLight_blinker_left" filename="$data/shared/assets/lights/lizard/rearLight51.xml">
        <function name="TURN_LIGHT_LEFT" uvSlotIndex="1" lightTypes="0" />
    </sharedLight>
     <sharedLight linkNode="rearLight_blinker_right" filename="$data/shared/assets/lights/lizard/rearLight51.xml">
        <function name="TURN_LIGHT_RIGHT" uvSlotIndex="1" lightTypes="0"/>
    </sharedLight>
    <sharedLight linkNode="Cab1" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight09.xml"/>
    <sharedLight linkNode="Cab2" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight09.xml"/>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1 2"/>
            <state lightTypes="0 1 2"/>
        </states>
        <realLights>
            <high>
                <light node="Cab_Light1"   lightTypes="2"/>
                <light node="Cab_Light2"   lightTypes="2"/>
                <turnLightLeft node="blinkerlight_001_left"  lightTypes="0" />
                <turnLightRight node="blinkerlight_001_right"  lightTypes="0" />
               <light node="brakelight_001" lightTypes="0" />
               <brakeLight node="brakelight_001" lightTypes="0" />
            </high>
        </realLights>
    </lights>


   <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2">
    </washable>

<i3dMappings>
  <i3dMapping id="559C_Comp" node="0>" />
  <i3dMapping id="cameras" node="0>0" />
  <i3dMapping id="edit" node="0>0|0" />
  <i3dMapping id="outdoorCameraTarget" node="0>0|1" />
  <i3dMapping id="outdoorCamera" node="0>0|1|0" />
  <i3dMapping id="trailer" node="0>1" />
  <i3dMapping id="Attachable" node="0>1|0" />
  <i3dMapping id="attacherjoint" node="0>1|0|0" />
  <i3dMapping id="movingpart" node="0>1|0|1" />
  <i3dMapping id="support" node="0>1|0|1|0" />
  <i3dMapping id="supportcol" node="0>1|0|1|0|0" />
  <i3dMapping id="Body" node="0>1|1" />
  <i3dMapping id="Cab" node="0>1|1|0" />
  <i3dMapping id="Cab_Lights" node="0>1|1|0|0" />
  <i3dMapping id="Cab1" node="0>1|1|0|0|0" />
  <i3dMapping id="Cab2" node="0>1|1|0|0|1" />
  <i3dMapping id="Cab_Light1" node="0>1|1|0|0|2" />
  <i3dMapping id="Cab_Light2" node="0>1|1|0|0|3" />
  <i3dMapping id="Windows" node="0>1|1|0|1" />
  <i3dMapping id="interior_vis" node="0>1|1|0|2" />
  <i3dMapping id="Key" node="0>1|1|0|2|0" />
  <i3dMapping id="console" node="0>1|1|0|2|1" />
  <i3dMapping id="Screen" node="0>1|1|0|2|1|0" />
  <i3dMapping id="seat" node="0>1|1|0|2|2" />
  <i3dMapping id="characterTargets" node="0>1|1|0|2|2|0" />
  <i3dMapping id="indoorCamera" node="0>1|1|0|2|2|1" />
  <i3dMapping id="leftjoystick" node="0>1|1|0|2|2|2" />
  <i3dMapping id="leftArm" node="0>1|1|0|2|2|2|0" />
  <i3dMapping id="player_skin" node="0>1|1|0|2|2|3" />
  <i3dMapping id="rightjoystick" node="0>1|1|0|2|2|4" />
  <i3dMapping id="rightArm" node="0>1|1|0|2|2|4|0" />
  <i3dMapping id="petalbase" node="0>1|1|0|3" />
  <i3dMapping id="petal" node="0>1|1|0|3|0" />
  <i3dMapping id="leftFoot" node="0>1|1|0|3|0|0" />
  <i3dMapping id="rightFoot" node="0>1|1|0|3|0|1" />
  <i3dMapping id="Logos" node="0>1|1|1" />
  <i3dMapping id="cab decals" node="0>1|1|1|0" />
  <i3dMapping id="boom" node="0>1|1|2" />
  <i3dMapping id="Boom_Col" node="0>1|1|2|0" />
  <i3dMapping id="boom decal" node="0>1|1|2|1" />
  <i3dMapping id="boom_cylinder_ref" node="0>1|1|2|2" />
  <i3dMapping id="stick" node="0>1|1|2|3" />
  <i3dMapping id="grappleJoint01Rot" node="0>1|1|2|3|0" />
  <i3dMapping id="grappleJoint01" node="0>1|1|2|3|0|0" />
  <i3dMapping id="grappleJoint02RefFrame" node="0>1|1|2|3|0|0|0" />
  <i3dMapping id="grappleJoint02" node="0>1|1|2|3|0|0|0|0" />
  <i3dMapping id="grapple" node="0>1|1|2|3|0|0|0|0|0" />
  <i3dMapping id="grabLeftHydraulic" node="0>1|1|2|3|0|0|0|0|0|0" />
  <i3dMapping id="grabLeftHydraulicPunch" node="0>1|1|2|3|0|0|0|0|0|0|0" />
  <i3dMapping id="grabLeftRefFrame" node="0>1|1|2|3|0|0|0|0|0|1" />
  <i3dMapping id="grabLeft" node="0>1|1|2|3|0|0|0|0|0|1|0" />
  <i3dMapping id="grabLeftHydraulicRef" node="0>1|1|2|3|0|0|0|0|0|1|0|0" />
  <i3dMapping id="grabRightHydraulic" node="0>1|1|2|3|0|0|0|0|0|2" />
  <i3dMapping id="grabRightHydraulicPunch" node="0>1|1|2|3|0|0|0|0|0|2|0" />
  <i3dMapping id="grabRightRefFrame" node="0>1|1|2|3|0|0|0|0|0|3" />
  <i3dMapping id="grabRight" node="0>1|1|2|3|0|0|0|0|0|3|0" />
  <i3dMapping id="grabRightHydraulicRef" node="0>1|1|2|3|0|0|0|0|0|3|0|0" />
  <i3dMapping id="Stick_Col" node="0>1|1|2|3|1" />
  <i3dMapping id="componentJointGrapple" node="0>1|1|2|3|2" />
  <i3dMapping id="componentJointGrappleRot" node="0>1|1|2|3|2|0" />
  <i3dMapping id="componentJointGrappleZRot" node="0>1|1|2|3|2|0|0" />
  <i3dMapping id="grappleJoint01RefFrame" node="0>1|1|2|3|3" />
  <i3dMapping id="heel" node="0>1|1|2|3|4" />
  <i3dMapping id="Cube.024" node="0>1|1|2|3|4|0" />
  <i3dMapping id="Cube.025" node="0>1|1|2|3|4|1" />
  <i3dMapping id="Cube.026" node="0>1|1|2|3|4|2" />
  <i3dMapping id="Cube.027" node="0>1|1|2|3|4|3" />
  <i3dMapping id="stick_cylinder_ref" node="0>1|1|2|3|5" />
  <i3dMapping id="stick_hydraulic" node="0>1|1|2|4" />
  <i3dMapping id="stick_cylinder" node="0>1|1|2|4|0" />
  <i3dMapping id="boom_hydraulic" node="0>1|1|3" />
  <i3dMapping id="boom_cylinder" node="0>1|1|3|0" />
  <i3dMapping id="cab col" node="0>1|1|4" />
  <i3dMapping id="exhaust" node="0>1|1|5" />
  <i3dMapping id="exit" node="0>1|1|6" />
  <i3dMapping id="fillUnit" node="0>1|1|7" />
  <i3dMapping id="exactFillRootNodeFuel" node="0>1|1|7|0" />
  <i3dMapping id="PullBar" node="0>1|2" />
  <i3dMapping id="pullbar" node="0>1|2|0" />
  <i3dMapping id="Cube" node="0>1|2|0|0" />
  <i3dMapping id="Cube.001" node="0>1|2|0|1" />
  <i3dMapping id="Cube.002" node="0>1|2|0|2" />
  <i3dMapping id="SawBuck_Attachers" node="0>1|3" />
  <i3dMapping id="sawbuck1" node="0>1|3|0" />
  <i3dMapping id="sawbuck2" node="0>1|3|1" />
  <i3dMapping id="conectionHoses" node="0>1|4" />
  <i3dMapping id="airDoubleRed" node="0>1|4|0" />
  <i3dMapping id="airDoubleYellow" node="0>1|4|1" />
  <i3dMapping id="electric" node="0>1|4|2" />
  <i3dMapping id="trailer_Lights" node="0>1|5" />
  <i3dMapping id="brakelight_001" node="0>1|5|0" />
  <i3dMapping id="brakelight_002" node="0>1|5|0|0" />
  <i3dMapping id="rearLight_001" node="0>1|5|1" />
  <i3dMapping id="rearLight_002" node="0>1|5|2" />
  <i3dMapping id="turnLights" node="0>1|5|3" />
  <i3dMapping id="blinkerlight_001_left" node="0>1|5|3|0" />
  <i3dMapping id="blinkerlight_001_right" node="0>1|5|3|1" />
  <i3dMapping id="rearLight_blinker_left" node="0>1|5|3|2" />
  <i3dMapping id="rearLight_blinker_right" node="0>1|5|3|3" />
  <i3dMapping id="trailer_vis" node="0>1|6" />
  <i3dMapping id="base" node="0>1|6|0" />
  <i3dMapping id="DelimbAttach" node="0>1|6|0|0" />
  <i3dMapping id="collisions" node="0>1|6|1" />
  <i3dMapping id="Cube.043" node="0>1|6|1|0" />
  <i3dMapping id="Cube.044" node="0>1|6|1|1" />
  <i3dMapping id="Cube.045" node="0>1|6|1|2" />
  <i3dMapping id="Cube.046" node="0>1|6|1|3" />
  <i3dMapping id="Cube.047" node="0>1|6|1|4" />
  <i3dMapping id="Cube.048" node="0>1|6|1|5" />
  <i3dMapping id="Cube.049" node="0>1|6|1|6" />
  <i3dMapping id="deck col" node="0>1|6|1|7" />
  <i3dMapping id="deck" node="0>1|6|2" />
  <i3dMapping id="hydraulics" node="0>1|6|3" />
  <i3dMapping id="LB_Leg" node="0>1|6|3|0" />
  <i3dMapping id="LB_Foot" node="0>1|6|3|0|0" />
  <i3dMapping id="LB_COL" node="0>1|6|3|0|0|0" />
  <i3dMapping id="LB_cylinder_ref" node="0>1|6|3|0|1" />
  <i3dMapping id="LB_hydraulic" node="0>1|6|3|1" />
  <i3dMapping id="LB_cylinder" node="0>1|6|3|1|0" />
  <i3dMapping id="LF_Leg" node="0>1|6|3|2" />
  <i3dMapping id="LF_Foot" node="0>1|6|3|2|0" />
  <i3dMapping id="LF_COL" node="0>1|6|3|2|0|0" />
  <i3dMapping id="LF_cylinder_ref" node="0>1|6|3|2|1" />
  <i3dMapping id="LF_hydraulic" node="0>1|6|3|3" />
  <i3dMapping id="LF_cylinder" node="0>1|6|3|3|0" />
  <i3dMapping id="RB_Leg" node="0>1|6|3|4" />
  <i3dMapping id="RB_Foot" node="0>1|6|3|4|0" />
  <i3dMapping id="RB_COL" node="0>1|6|3|4|0|0" />
  <i3dMapping id="RB_cylinder_ref" node="0>1|6|3|4|1" />
  <i3dMapping id="RF_Leg" node="0>1|6|3|5" />
  <i3dMapping id="RF_Foot" node="0>1|6|3|5|0" />
  <i3dMapping id="RF_COL" node="0>1|6|3|5|0|0" />
  <i3dMapping id="RF_cylinder_ref" node="0>1|6|3|5|1" />
  <i3dMapping id="RF_hydraulic" node="0>1|6|3|6" />
  <i3dMapping id="RF_cylinder" node="0>1|6|3|6|0" />
  <i3dMapping id="RB_hydraulic" node="0>1|6|3|7" />
  <i3dMapping id="RB_cylinder" node="0>1|6|3|7|0" />
  <i3dMapping id="trailer deacls" node="0>1|6|4" />
  <i3dMapping id="tape" node="0>1|6|5" />
  <i3dMapping id="wheels" node="0>1|7" />
  <i3dMapping id="wheelBackLeft" node="0>1|7|0" />
  <i3dMapping id="wheelBackRight" node="0>1|7|1" />
  <i3dMapping id="wheelLeftFront" node="0>1|7|2" />
  <i3dMapping id="wheelRightFront" node="0>1|7|3" />
  <i3dMapping id="559C_Comp1" node="1>" />
  <i3dMapping id="componentJointGrappleActor1RotRot" node="1>0" />
  <i3dMapping id="componentJointGrappleActor1Rot" node="1>0|0" />
  <i3dMapping id="componentJointGrappleActor1" node="1>0|0|0" />
  <i3dMapping id="grappleJoint01Ref" node="1>1" />
  <i3dMapping id="grappleJoint02Ref" node="1>2" />
  <i3dMapping id="componentJointGrabLeft" node="1>3" />
  <i3dMapping id="componentJointGrabRight" node="1>4" />
  <i3dMapping id="grappleRef" node="1>5" />
  <i3dMapping id="logGrabTrigger" node="1>6" />
  <i3dMapping id="treeDetectionNode" node="1>7" />
  <i3dMapping id="559C_Comp2" node="2>" />
  <i3dMapping id="grabLeftRef" node="2>0" />
  <i3dMapping id="left_col" node="2>1" />
  <i3dMapping id="Plane" node="2>1|0" />
  <i3dMapping id="Plane.002" node="2>1|1" />
  <i3dMapping id="Plane.003" node="2>1|2" />
  <i3dMapping id="Plane.004" node="2>1|3" />
  <i3dMapping id="Plane.005" node="2>1|4" />
  <i3dMapping id="Plane.006" node="2>1|5" />
  <i3dMapping id="559C_Comp3" node="3>" />
  <i3dMapping id="grabRightRef" node="3>0" />
  <i3dMapping id="rightcol" node="3>1" />
  <i3dMapping id="Plane.001" node="3>1|0" />
  <i3dMapping id="Plane.007" node="3>1|1" />
  <i3dMapping id="Plane.008" node="3>1|2" />
  <i3dMapping id="Plane.009" node="3>1|3" />
  <i3dMapping id="Plane.010" node="3>1|4" />
  <i3dMapping id="Plane.011" node="3>1|5" />
  <i3dMapping id="DelimberRotate" node="4>" />
  <i3dMapping id="Rotate1" node="4>0" />
  <i3dMapping id="delimberBase" node="4>1" />
  <i3dMapping id="delimberBase_decal" node="4>1|0" />
  <i3dMapping id="referencePoint" node="4>2" />
  <i3dMapping id="DelimberTilt" node="5>" />
  <i3dMapping id="Rotate2" node="5>0" />
  <i3dMapping id="Saw" node="5>1" />
  <i3dMapping id="CutNode" node="5>1|0" />
  <i3dMapping id="cutNode" node="5>1|0|0" />
  <i3dMapping id="test" node="5>1|0|0|0" />
  <i3dMapping id="saw" node="5>1|1" />
  <i3dMapping id="chain" node="5>1|1|0" />
  <i3dMapping id="delimber" node="5>2" />
  <i3dMapping id="264" node="5>2|0" />
  <i3dMapping id="Delimber_decal" node="5>2|1" />
  <i3dMapping id="clawleft2" node="5>2|2" />
  <i3dMapping id="delimber_cols" node="5>2|3" />
  <i3dMapping id="Cube.003" node="5>2|3|0" />
  <i3dMapping id="Cube.004" node="5>2|3|1" />
  <i3dMapping id="Cube.005" node="5>2|3|2" />
  <i3dMapping id="Cube.006" node="5>2|3|3" />
  <i3dMapping id="Cube.007" node="5>2|3|4" />
  <i3dMapping id="Cube.008" node="5>2|3|5" />
  <i3dMapping id="Cube.009" node="5>2|3|6" />
  <i3dMapping id="Cube.010" node="5>2|3|7" />
  <i3dMapping id="Cube.011" node="5>2|3|8" />
  <i3dMapping id="Cube.012" node="5>2|3|9" />
  <i3dMapping id="Cube.013" node="5>2|3|10" />
  <i3dMapping id="Cube.014" node="5>2|3|11" />
  <i3dMapping id="Cube.015" node="5>2|3|12" />
  <i3dMapping id="Cube.016" node="5>2|3|13" />
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  <i3dMapping id="Cube.028" node="5>2|3|21" />
  <i3dMapping id="Cube.029" node="5>2|3|22" />
  <i3dMapping id="wheel" node="5>2|4" />
  <i3dMapping id="delimbnode1" node="5>3" />
  <i3dMapping id="delimbnode2" node="5>4" />
  <i3dMapping id="grabLeftJoint" node="5>5" />
  <i3dMapping id="grabRightJoint" node="5>6" />
  <i3dMapping id="grabLeftComp" node="6>" />
  <i3dMapping id="clawleft" node="6>0" />
  <i3dMapping id="grableftcol" node="6>0|0" />
  <i3dMapping id="Cube.031" node="6>0|0|0" />
  <i3dMapping id="Cube.032" node="6>0|0|1" />
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  <i3dMapping id="Cube.034" node="6>0|0|3" />
  <i3dMapping id="Cube.035" node="6>0|0|4" />
  <i3dMapping id="grabRightComp" node="7>" />
  <i3dMapping id="clawright" node="7>0" />
  <i3dMapping id="grabrightcol" node="7>0|0" />
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  <i3dMapping id="Cube.037" node="7>0|0|2" />
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  <i3dMapping id="Cube.039" node="7>0|0|4" />
  <i3dMapping id="Cube.040" node="7>0|0|5" />
  <i3dMapping id="Cube.041" node="7>0|0|6" />
  <i3dMapping id="Cube.042" node="7>0|0|7" />
</i3dMappings>
</vehicle>
